Course Stories, Episode #1: Adventures in Stats, A Gamified Online Course This is the first episode of Course Stories! We plan to highlight many courses over next year. We hope you will join us and…
Course Stories, Episode #1: Adventures in Stats, A Gamified Online Course This is the first episode of Course Stories! We plan to highlight many courses over next year. We hope you will join us and…
In June, I was fortunate to again attend the Games for Change (G4C) festival in New York. As in past years, the highlight for me was hearing indie developers talk about how their game vision…
Does increasing the amount of time students spend viewing faculty research videos and playing course specific games positively impact course grades? Yes, it does, in both online and face-to-face courses and regardless of student GPAs.…
Professor Marilyn Dantico talks about her experiences incorporating games in her required upper division research methods course.
ASU’s very own James Paul Gee was this morning’s keynote speaker at the 2012 Games for Change conference. Watch his incredible talk on “Big G” Games.
This Scoop-It site (Yes, we like Scoop-it here at ASU Online!) is a quick and dirty attempt to bring you the latest and greatest educational gaming research. It is not exhaustive by any means as…
The use of games in the curriculum is a popular topic currently with some instructors jumping in with both feet and others preferring to stick a toe in to test the water. The continuum of…