The use of games in the curriculum is a popular topic currently with some instructors jumping in with both feet and others preferring to stick a toe in to test the water. The continuum of games and their use in a coherent curriculum does not need to be scary or all-consuming. Games and simulations can be immersive or they can simply be engaging ways to introduce, reinforce, and/or enhance curricular content and course learning objectives. Dr. Rhonda Phillips uses “Ayiti, The Cost of Life” to help students relate to the trade-offs between economic, environmental, and equity costs within sustainable communities.
VoiceThread is a browser-based application that allows classrooms to have conversations asynchronously around images, videos, documents, presentations, and even lectures. In the classroom, VoiceThread can be used for digital student-portfolios, language practice, lectures; group presentations, community establishment, etc.
More educational applications can be found at http://VoiceThread.com/Library. Additionally, VoiceThread is FREE for ASU instructors and students, is INTEGRATED into ASU Online’s Learning Management System and is INCREDIBLY easy to use.
Dr. Vanna Gonzales uses VoiceThread as an introductory activity in her online Research Methods course to build community.